deKay's Lofi Gaming

Grand Theft Auto IV (360)

I’m starting to run out of things to do now, which is a shame. Having said that, I’m not going to milk it for all it’s achievement points, because some of them simply aren’t fun and will spoil my memory of the game. I finished off nicking all of the cars Brucie wanted (it turned out my email inbox was full, so wasn’t getting emails from him), which took most of today’s play. I went on some heli tours – …

Grand Theft Auto IV (360)

After making the difficult decision on whether to kill *spoiler* or *spoiler*, I ended up killing both via saving and reloading. My first choice (who was the one you meet earlier in the game than the other) was the one I stuck with. I got a new safehouse for my trouble. Then I spent the best part of three hours attempting the same mission over and over and over and over again. “Three Leaf Clover”. You have to rob a …

Grand Theft Auto IV (360)

Gah. I’m stuck. I spent ages trying the mission for Dwayne where you have to go to the strip club and kill the managers. I just can’t do it. Even with full health, body armour, and a pile of weapons, I still get mown down. There’s nowhere to stand where you’re not vulnerable – even if you find cover someone will come up behind you. Or the police will turn up. So I gave up on that and nicked a …

Grand Theft Auto IV (360)

OK, final mission involving Vlad completed! Also dated Michelle again, and did the first mission for Little Jacob too. Found a Burger Shot full of bikers, and accidentally pushed one of them (who looked like a pirate). He stood up, was twice as tall as me, and then a huge fight kicked off. I managed to escape, barely, by stealing one of their bikes.

Grand Theft Auto: Vice City Stories (PS2)

The story in this game really isn’t anywhere near as good as other GTA games. Everything you do seems to be for some tenuous reason. Vic isn’t into drugs, doesn’t want to deal in drugs, and yet almost every mission has him stealing drugs or lining up a drugs heist or something else to do with drugs. And if it isn’t drugs, it’s guns. All to earn money (which Lance seems to be spending faster than you can get it) …

Grand Theft Auto: Vice City Stories (PS2)

Or rather, Vice City Stories of Blur and Brown. The game looks horrific. I mean, Canis Canem Edit didn’t look great, but this? Awful. It’s like someone took the original Vice City and smeared it with dirty hands. I suppose that’s what you get for porting a PSP game back to the PS2. Anyway. So I’m Vic Vance, Lance Vance’s (from the original) brother, and this seems to be set a while before the original. I’m a corporal in the …

Why Sega should just give up and die

When I got my Megadrive in the early 1990s, it was for one single game – Sonic the Hedgehog. I’d played it often at the local game shop, and didn’t just want it, I needed it. Once I had my own Sega console to play it on, I was hooked on Sega games. In fact, for a good decade or so, I loved pretty much all of Sega’s major-title output – I suppose I was a Sega Fanboy (although Mario …

Some Xbox 360 Demo Games (360)

So I downloaded a few more game demos today. First off, was Full Auto, which is very much like Burnout only with guns. And a Prince of Persia-style time-rewind system. It plays nice and all, but it doesn’t look much better than Burnout 3. In fact, in some ways, it’s actually worse visually. Probably not a game I’ll be buying any time soon, sorry Sega… Then I played Quake 4. I don’t mind FPS games, but they’re not my favourite …

Superliminal (PS5): COMPLETED!

Imagine a cross between that weird hypercube animation optical illusion thing and The Stanley Parable, and you’re some of the way to understanding Superliminal. Like The Stanley Parable, it’s a narrative discovery game in a series of corridors, offices, warehouses and… other places. Whereas Stanley is trapped in a Groundhog Day style scenario, your nameless hero here is inside a dream which has been engineered to help them deal with something in their life. So, almost the same thing. However, …

Shadows Over Loathing (Switch): COMPLETED!

I really enjoyed West of Loathing, so I’m not sure why I took so long to get round to the sequel (actually, I do – All The Games). And what a game it is. Well, it’s the same as the previous game. Of course, it isn’t, but everything that was great about that is still great here. Time has moved on a bit, so instead of being set in the Old West, Shadows Over Loathing is set in The Big …

Koa and the Five Pirates of Mara (Switch): COMPLETED!

There’s a whole series of games set in the “Mara” universe, by Chibig, most of which I’ve played and completed and enjoyed. They’re not the same, although most are of the “chop chop, dig dig” genre. A couple of years ago I played Summer in Mara, which was that and also a boating, exploration game with missions and stuff. This game, takes Koa – the main character from Summer in Mara – and puts her in the same world but …

Tokyo Xanadu eX+ (Steam Deck): COMPLETED!

Persona! There we go. I was going to try not to mention it at all but I realised that would be impossible so thought I’d just come straight out with it. Yes indeed: Tokyo Xanadu is very Persona. Perhaps that is why I enjoyed it so much. So, stop me when you’ve heard this one before. Some school children who ordinarily wouldn’t mix with each other because one is really shy and one is perceived to be a bully and …

Trolley Delayma (Steam Deck): COMPLETED!

Delayma because it’s like “dilemma”, you see. And autokerwrongt keeps changing it to that. Trolley Delayma was an entry in a Ludum Dare game jam, where the theme was “delay”. They’ve used that, combined with the philosophical “trolley problem” to make a game which looks somewhat like, but plays very differently to, Baba Is You. “Trolley” is American for tram, in case you were confused why this isn’t set in Asda, and the associated problem is whether to run down …

Rusty Lake Hotel (Steam Deck): COMPLETED!

It’s another Rusty Lake joint, like Samsara Room from the other day. It’s very similar in style, only the setting this time is, as the title might suggest, a hotel. But not an ordinary hotel, oh no. This is one where a number of distinguished animal guests have been invited to attend several consecutive evenings of exquisite meals. Meals where one of the guests is the main course each night. Your job is to kill each in turn, using standard …